BRANDON LAI
571 36th Ave. Apt. #4,
San Francisco, CA 94121
707.217.9416
BLai3d@gmail.com
www.Lai3D.com
3D ARTIST
OBJECTIVE: Collaborate with digital artists to produce high quality work and expand my knowledge within the visual entertainment industry.

TECHNICAL QUALIFICATIONS:

SKILLED
Maya 2010-09 including Mental Ray
Photoshop (CS2/CS3)
Illustrator
Headus UV Layout
PROFICIENT
After Effects
Autodesk Mudbox
Corel Painter
Pixologic Zbrush 3.1
Mac OS X
FAMILIAR
CrazyBump
Unreal Editor 2,3
Motion Builder
InDesign

SKILLS:
Fine arts (mixed media)
Emphasis in 3D texture painting
Concept development-Storyboarding
Understanding of pipeline production
Multitasking
Communication Skills

EXPERIENCE:

"The Insulter" - Sky Star Games/iPhone game application 2010
Position: 3D/2D Artist(Maya 2010, photoshop)
Description: Responsible for 3D assets. Created 2D art such as main menu and credits along with conceptual design for development.

"CAM Illustrations" - Cisco Systems/InVision 2009
Position: Illustrator / Story Board Artist( Photoshop )
Description: Twelve frames depicting the evolution of corporate account managers and business partners relationships. Black and white illustrations.

"Eel Animation"- Independent Freelance for a Glenn Schwendinger 2008
Position: Production designer( Maya 2008, Headus UV Layout, Zbrush, Photoshop)
Description: Responsible for designing the clients "Eel" character. Started from simple concepts, then proceeded to modeling and texturing. Used Zbrush to create color and normal maps. It was later displayed at a banquet in the Chesterfield Hotel, South Beach Miami.

"Con Voce"-Alumni Animation Short 2008
Position: Concept Artist(Photoshop, Painter, Maya 2008)
Description: Responsible for overall environmental concept while assisting in color palette, orthographics for modelers, basic previz, and storyboarding.

The Chocolate Curse - Independent film 2007
Position: Texture Painter-(Maya 8.5, Mental Ray, Photoshop)
Description: Responsible for texturing the Water Dragon that is in 17 shots.

"Dark Lady," by Isaac Angel (WDR Records) - Music Video 2007
Position: Assistant Technical Director / Overall Development / Conceptual Design / Texture and Lighting / Animation - (Maya 8.5, Photoshop)
Description: This full four minute CG music video was done with a team of three to five people. This project needed a fair amount of multitasking under a time frame of a month and a half.

Game Production Course, Ex'pression College of Digital Arts 2007
Position: Lead Concept Designer
Description: Designing overall look and props using Unreal Engine and Photoshop. I was appointed this position due to my classmate’s familiarity with my art work and rate to turn out ideas. There I was in charge of overall color palette, props and environmental themes.

EMPLOYMENT HISTORY:

The Cliff House - San Francisco, CA 10/2005 - to present
Position: Server - Handling food, beverages, maintaining a satisfied customer.

Willis Seafood - Healdsburg, CA 01/2004 - 10/2004
Position: Bartender-Handled food, beverages, maintained a satisfied customer.

EDUCATION:

Ex'pression College of Digital Arts, Emeryville, CA 2005-2007
Obtained: Bachelor of Applied Science in Animation and Visual Effects

California College of the Arts, Oakland - San Francisco, CA 2004-2005
Obtained: Emphasis in Illustration